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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase";
// 高級暮靄沉沉
export default class HighMuAiChenChen extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.HighMuAiChenChen;
this.name = "高級暮靄沉沉";
this.icon = "macc";
this.desc = "減少20%的速度(固定),增加法力,忽視風雷水火鬼火。";
this.effectDesc = "[M]減少{0}%的速度(固定),增加法力{1}%;[E]增加忽視風、雷、水、火、鬼火{2}%";
this.effectMap = {
[EAttrTypeL1.SPD_PERC]: { add: -20, grade: 0, index: 0 },
[EAttrTypeL1.MP_PERC]: { add: 4.19, index: 1 },
[EAttrTypeL1.HK_WIND]: { add: 0.99, index: 2 },
[EAttrTypeL1.HK_THUNDER]: { add: 0.99, index: 3 },
[EAttrTypeL1.HK_WATER]: { add: 0.99, index: 4 },
[EAttrTypeL1.HK_FIRE]: { add: 0.99, index: 5 },
[EAttrTypeL1.HK_WILDFIRE]: { add: 0.99, index: 6 }
};
this.attrDesc = "減速加法 忽視";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.HIGH;
}
}