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2025-04-24 17:03:28 +08:00
import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
// 沛然莫禦
export default class PeiRanMoYv extends SkillBase{
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.PeiRanMoYv;
this.name = '沛然莫禦';
this.icon = '1038';
this.desc = '對友方單體施加治愈狀態。 ';
this.particleEffect = '25137';
this.buffEffect = '25137';
this.faXi = MagicType.ZhiYu;
this.skillActOn =ActionOn.SELF
this.scale = AffectType.GROUP;
this.effectPos = EffectPos.STAGE;
this.vecLevelExp = [600, 5700];
}
getDetail():string{
return `對友方單體施加治愈狀態。回合結束時,恢復生命值,若已倒地則回復生命值後狀態消失,目標人數1人,持續2個回合`;
}
}