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2025-04-24 17:03:28 +08:00
import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
// 失心瘋
export default class ShiXinFeng extends SkillBase{
constructor() {
super();
this.Init();
}
Init() {
this.id = ESkillType.ShiXinFeng;
this.name = '失心瘋';
this.icon = '1030';
this.desc = '使單目標遺忘技能。 ';
this.particleEffect = '24131';
this.buffEffect = 'wang';
this.buffEffectY = 100;
this.faXi = MagicType.Forget;
this.vecLevelExp = [200, 1900, 7100, 18500];
}
getLevelData(level:number):any{
return {
nTargetCnt: 1,
nRound: Math.floor(3 * (1 + Math.pow(level, 0.3) * 7 / 100))
}
}
getDetail():string{
let stLevelData = this.getLevelData(this.curExp);
return `鬼上身使敵方喪心病狂。每個技能都有85%機率被遺忘,無法使用物品,目標人數${stLevelData.nTargetCnt}人,持續${stLevelData.nRound}個回合。 `;
}
}