27 lines
1.0 KiB
TypeScript
27 lines
1.0 KiB
TypeScript
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import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
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// 天罡戰氣
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export default class TianGangZhanQi extends SkillBase{
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constructor() {
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super();
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this.init();
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}
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init() {
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this.id = ESkillType.TianGangZhanQi;
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this.name = '天罡戰氣';
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this.icon = "2007";
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this.desc = '處於混亂狀態時必定攻擊敵方目標,如果敵方無目標則待機。攻擊敵方時,有機率清除目標正面狀態。 ';
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this.action_type = ActionType.PASSIVE;
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}
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getEffect(level:number, qinmi:number, relive:number):any {
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let ret:any = {}
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ret.add = Math.round(0.1 + 13 * (relive * 0.5 + 1) * (Math.pow(level, 0.5) / 10 + Math.pow(qinmi, 0.16666666666666666) * 10 / (100 + relive * 20)))
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return ret;
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}
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getDetail():string{
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return `處於混亂狀態時必定攻擊敵方目標,如果敵方無目標則待機。攻擊敵方時,有機率清除目標正面狀態。 `;
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}
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}
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