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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
// 安適如常・珍藏
export default class AnShiRuChang2 extends SkillBase {
constructor() {
super();
this.id = ESkillType.AnShiRuChang2;
this.name = "安適如常・珍藏";
this.icon = "76201";
this.effectDesc = "增加自身{0}%的加強治愈屬性";
this.effectMap = {
[EAttrTypeL1.CURE_EHAN]: { add: 20, index: 0 },
[EAttrTypeL1.MP_PERC]: { add: 10, index: 1 },
};
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.HIGH;
}
}