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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
// 夢斷魂離・無價
export default class MengDuanHunLi3 extends SkillBase {
constructor() {
super();
this.id = ESkillType.MengDuanHunLi3;
this.name = "夢斷魂離・無價";
this.icon = "1968";
this.effectDesc = "增加自身{0}%忽視抗封印屬性,增加自身{1}%忽視抗昏睡屬性";
this.effectMap = {
[EAttrTypeL1.HK_SLEEP]: { add: 10, index: 0 },
[EAttrTypeL1.HK_SEAL]: { add: 10, index: 1 },
};
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.FINAL;
}
}