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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase";
// 高級凌波微步
export default class HighLingBoWeiBu extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.HighLingBoWeiBu;
this.name = "高級凌波微步";
this.icon = "lbwb";
this.desc = "增加氣血、閃避率。";
this.effectDesc = "[B]增加氣血{0}%;[E]增加閃避率{1}%";
this.effectMap = {
[EAttrTypeL1.HP_PERC]: { add: 2.2, index: 0 },
[EAttrTypeL1.PHY_DODGE]: { add: 2.7, index: 1 }
};
this.attrDesc = "血 閃避";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.HIGH;
}
}