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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase";
// 花晨月夕
export default class HuaChenYueXi extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.HuaChenYueXi;
this.name = "花晨月夕";
this.icon = 'hcyx';
this.desc = "增加法力、氣血、攻擊力、忽視風雷水火鬼火。";
this.effectDesc = "[D]增加法力{0}%;[B]增加氣血{1}%;[A]增加攻擊力{2}%;[E]增加忽視風、雷、水、火、鬼火{3}%";
this.effectMap = {
[EAttrTypeL1.MP_PERC]: { add: 1.27, index: 0 },
[EAttrTypeL1.HP_PERC]: { add: 0.49, index: 1 },
[EAttrTypeL1.ATK_PERC]: { add: 0.49, index: 2 },
[EAttrTypeL1.HK_WIND]: { add: 0.64, index: 3 },
[EAttrTypeL1.HK_THUNDER]: { add: 0.64, index: 4 },
[EAttrTypeL1.HK_WATER]: { add: 0.64, index: 5 },
[EAttrTypeL1.HK_FIRE]: { add: 0.64, index: 6 },
[EAttrTypeL1.HK_WILDFIRE]: { add: 0.64, index: 7 }
};
this.attrDesc = "法血攻 忽視";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}