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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase";
// 雲合霧集
export default class YunHeWuJi extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.YunHeWuJi;
this.name = "雲合霧集";
this.icon = "yhwj";
this.desc = "增加氣血、法力、攻擊。";
this.effectDesc = "[B]增加氣血{0}%;[D]增加法力{1}%;[A]增加攻擊力{2}%";
this.effectMap = {
[EAttrTypeL1.HP_PERC]: { add: 1.53, index: 0 },
[EAttrTypeL1.MP_PERC]: { add: 0.99, index: 1 },
[EAttrTypeL1.ATK_PERC]: { add: 0.99, index: 2 }
};
this.attrDesc = "血 法 攻";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}