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2025-04-24 17:03:28 +08:00
import SkillBase, { ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
// 隔山打牛
export default class GeShanDaNiu extends SkillBase{
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.GeShanDaNiu;
this.name = '隔山打牛'; // 技能名字
this.icon = "2035";
this.desc = '物理攻擊時25%概率對周圍的某個目標造成攻擊傷害。 '; //技能介紹
this.action_type = ActionType.PASSIVE; // 主動 被動
}
getDetail():string{
return `物理攻擊時25%概率對周圍的某個目標造成攻擊傷害。 `;
}
}