SamsaraGame/assets/Script/ts/game/skill/low/YanLuoZhuiMing.ts

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2025-04-24 17:03:28 +08:00
import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";;
// 閻羅追命
export default class YanLuoZhuiMing extends SkillBase{
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.YanLuoZhuiMing;
this.name = '閻羅追命';
this.icon = '1026';
this.desc = '使多目標損失氣血和法力。 ';
this.particleEffect = '23224';
this.faXi = MagicType.Frighten;
this.scale = AffectType.GROUP;
this.effectPos = EffectPos.STAGE;
this.vecLevelExp = [300, 1700, 5300, 11900];
}
getLevelData(level:number):any{
return {
nTargetCnt: Math.min(7, Math.floor(3 * (1 + Math.pow(level, 0.35) * 5 / 100))),
nBloodSub: Math.round(25 * (Math.pow(level, 0.35) * 2 / 100 + 1)),
nBlueSub: Math.round(37 * (Math.pow(level, 0.33) * 2 / 100 + 1))
}
}
getDetail():string{
let stLevelData = this.getLevelData(this.curExp);
return `利用閻王的力量降低對手生命和魔法的超級法門,減少當前氣血${stLevelData.nBloodSub}%和法力${stLevelData.nBlueSub}%。目標人數${stLevelData.nTargetCnt}人。 `;
}
}