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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 安神定魄・無價
export default class AnShenDingPo3 extends SkillBase {
constructor() {
super();
this.id = ESkillType.AnShenDingPo3;
this.name = "安神定魄";
this.icon = "asdp";
this.effectDesc = "三尸、鬼火每擊中1個召喚獸則恢復自身氣血";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.FINAL;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `三尸、鬼火每擊中1個召喚獸則恢復自身氣血`;
}
}