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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 拈花・珍藏
export default class NianHua2 extends SkillBase {
constructor() {
super();
this.id = ESkillType.NianHua2;
this.name = "拈花";
this.icon = "nh";
this.effectDesc = "人物或召喚獸受到藥品恢復時,一定機率讓主人召喚獸同時受到相同恢復";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.HIGH;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `人物或召喚獸受到藥品恢復時,一定機率讓主人召喚獸同時受到相同恢復`;
}
}