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2025-04-24 17:03:28 +08:00
import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 青嵐・把玩
export default class QingLan1 extends SkillBase {
constructor() {
super();
this.id = ESkillType.QingLan1;
this.name = "青嵐";
this.icon = "ql";
this.effectDesc = "召喚獸3轉120級開始每10級提高一定抗控制180級達到最大值";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `召喚獸3轉120級開始每10級提高一定抗控制180級達到最大值`;
}
}