33 lines
1.4 KiB
TypeScript
33 lines
1.4 KiB
TypeScript
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import GameUtil from "../../../core/GameUtil";
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import SkillBase, { ActionType, AffectType, ESkillQuality, EAttackType, ESkillType, MagicType } from "../core/SkillBase";
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//天降流火
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export default class TianJiangLiuHUo extends SkillBase {
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constructor() {
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super();
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this.init();
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}
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init() {
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this.id = ESkillType.TianJiangLiuHUo;
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this.name = "天降流火";
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this.icon = "10313";
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this.desc = '物理攻擊敵方時有機率觸發射箭攻擊,觸發時命中率提升20%,致命率、狂暴率提升10%,若射箭致死目標,則將致死一箭傷害的25%濺射給目標周圍的其他敵方單位。每回合至多觸發2次射箭攻擊。 ';
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this.faXi = MagicType.Physics;
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this.atkType = EAttackType.REMOTE;
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this.particleEffect = '10313';
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this.scale = AffectType.GROUP;
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this.action_type = ActionType.PASSIVE;
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this.quality = ESkillQuality.HIGH;
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}
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getDetail(): string {
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//return `福犬在主人首次倒地時激發勇猛鬥志,擺脫一切負面狀態,幻化人形狀態。進入人形狀態後每回合開始均可清除所有負面狀態。 `;
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return `物理攻擊敵方時有機率觸發射箭攻擊,觸發時命中率提升20%,致命率、狂暴率提升10%,若射箭致死目標,則將致死一箭傷害的25%濺射給目標周圍的其他敵方單位。每回合至多觸發2次射箭攻擊。 `;
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}
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}
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