23 lines
1.1 KiB
TypeScript
23 lines
1.1 KiB
TypeScript
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import SkillBase, { ActionType,ESkillQuality, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
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export default class ZhenYuJIngLei extends SkillBase{
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constructor() {
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super();
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this.init();
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}
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init() {
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this.id = ESkillType.ZhenYuJIngLei;
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this.name = '振羽驚雷';
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this.icon = "10336";
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this.desc = '受到大於自身氣血上限50%的傷害時,若自身處於被控制狀態,有機率觸發“振羽”,解除自身被控制狀態,若未處於被控制狀態,則有機率觸發“驚雷”,使用飛龍在天-雷攻擊目標,沒有法術技能則物理攻擊';
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this.action_type = ActionType.PASSIVE;
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this.quality = ESkillQuality.SHEN;
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}
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getDetail():string{
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return '受到大於自身氣血上限50%的傷害時,若自身處於被控制狀態,有機率觸發“振羽”,解除自身被控制狀態,若未處於被控制狀態,則有機率觸發“驚雷”,使用飛龍在天-雷攻擊目標,沒有法術技能則物理攻擊';
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}
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}
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