SamsaraGame/assets/Script/ts/playMethod.ts

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2025-04-24 17:03:28 +08:00
import GameModel from "./core/GameModel";
import FGUtil from "./gear_2.3.4/fgui/FGUtil";
import SKDataUtil from "./gear_2.3.4/util/SKDataUtil";
import SKUIUtil from "./gear_2.3.4/util/SKUIUtil";
const { ccclass, property } = cc._decorator;
export default class PlayMethod extends cc.Component {
static Instance: PlayMethod = new PlayMethod();
mainPanel: fgui.GComponent = null;
static showPlayMethod(id: string) {
if (!id) return;
if (!SKDataUtil.isString(id)) {
id = String(id);
}
var info;
if (GameModel.conf_playing_method[id]) {
info = GameModel.conf_playing_method[id];
}
this.Instance.showPlayMethod(info);
}
showPlayMethod(info) {
FGUtil.dispose(this.mainPanel)
this.mainPanel = FGUtil.create("main_ui", "play_info_panel");
FGUtil.root().addChild(this.mainPanel);
this.mainPanel.makeFullScreen();
FGUtil.getButton(this.mainPanel, "alert/close").onClick(this.closePanel, this);
FGUtil.getComponent(this.mainPanel, "mask").onClick(this.closePanel, this);
let rT = FGUtil.getRichTextField(this.mainPanel, "alert/info/title");
let str = "";
if (info && SKDataUtil.hasProperty(info, "content")) {
str = info.content;
}
rT.text = str;
if (info && SKDataUtil.hasProperty(info, "bg")) {
FGUtil.getControl(this.mainPanel, "alert/bg").selectedIndex = info.bg;
}
}
closePanel() {
FGUtil.dispose(this.mainPanel)
}
}