import GameModel from "../ts/core/GameModel"; class Lstorage { getItem(key) { let ackey = GameModel.player.account + '_' + key; return cc.sys.localStorage.getItem(ackey); } setItem(key, value) { let ackey = GameModel.player.account + '_' + key; cc.sys.localStorage.setItem(ackey, value); } } let lstorage = new Lstorage(); module.exports = lstorage;