import GameModel from "../ts/core/GameModel"; import MsgAlert from "../ts/game/msg/MsgAlert"; let CPubFunction = require('./PubFunction'); cc.Class({ extends: cc.Component, properties: { editbox_xianyu: cc.EditBox, editbox_num: cc.EditBox, curNum: cc.Label, }, // onLoad () {}, start() { this.curNum.string = GameModel.player.gameData.jade; }, // update (dt) {}, onSendBtnClick() { let nodeCan = cc.find('Canvas'); let yuNumStr = this.editbox_xianyu.string; let numStr = this.editbox_num.string; //提示玩家的操作信息 if (yuNumStr < 1000) { MsgAlert.addMsg('紅包要低於1000仙玉'); return; } if (numStr < 50 || numStr > 200) { MsgAlert.addMsg('紅包數量請在50~200之間'); return; } GameModel.send('c2s_world_reward', { roleid: GameModel.player.roleid, yuNum: yuNumStr, num: numStr }); // let msgStr = '我發了一個大大滴紅包,快來搶。 ' // //聊天框提示 // GameModel.send('c2s_game_chat', { // roleid: GameModel.player.roleid, // onlyid: GameModel.player.onlyid, // scale: 0, // msg: msgStr, // name: GameModel.player.name, // resid: GameModel.player.resid, // }); this.node.destroy(); }, });