import GameModel from "../ts/core/GameModel"; cc.Class({ extends: cc.Component, properties: { nameLab: cc.Label, levelLab: cc.Label, equipNode: cc.Node, useNode: cc.Node, normalNode: cc.Node, selectedNode: cc.Node, }, onLoad() { }, loadInfo(info) { this.iteminfo = info; if (!info.BaseAttr) { GameModel.send('c2s_equip_info', { roleid: GameModel.player.roleid, equipid: info.EquipID }); return; } this.nameLab.string = info.EName; this.levelLab.string = info.EDesc; this.equipNode.getComponent('EquipItem').loadInfo(info); }, selected() { this.selectedNode.active = true; this.normalNode.active = false; }, unSelected() { this.selectedNode.active = false; this.normalNode.active = true; } });