import AudioUtil from "../ts/core/AudioUtil"; import GameModel from "../ts/core/GameModel"; import MsgAlert from "../ts/game/msg/MsgAlert"; let GameDefine = require('../game/GameDefine'); cc.Class({ extends: cc.Component, properties: { nameEdit: cc.EditBox, btnConfirm: cc.Button, btnCancel: cc.Button, btnClose: cc.Button }, onLoad() { }, GetNameLength(strName) { let nCnt = 0; let nLen = strName.length; for (let i = 0; i < nLen; i++) { if (/[a-zA-Z0-9]/.test(strName[i])) nCnt += 1; else nCnt += 2; } return nCnt; }, createBtnClicked(e, d) { if (this.nameEdit.string == '' || this.nameEdit.string.length > 6){//this.GetNameLength(this.nameEdit.string) > 12) { MsgAlert.addMsg('名稱不能為空,並且最多6個字'); return; } /* if (GameModel.player.teamInfo == null || GameModel.player.teamInfo.objlist == null) { return; } let objs = []; //獲取結拜同伴roldID for(const teamObj in GameModel.player.teamInfo.objlist){ if(teamObj.livingtype == 1 && teamObj.roleid != GameModel.player.roleid){ objs.push(teamObj.roleid); } }*/ if (!GameModel.player.teamInfo.objlist || !Array.isArray(GameModel.player.teamInfo.objlist)) { MsgAlert.addMsg('先組隊才能結拜'); return false; } //獲取隊伍成員列表 let members = []; for (let index = 0; index < GameModel.player.teamInfo.objlist.length; index++) { let obj = GameModel.player.teamInfo.objlist[index]; if(obj && obj.livingtype == 1){ members.push(obj.roleid); } } GameModel.send('c2s_relation_new', { roleId: GameModel.player.roleid, relationType: GameDefine.RelationType.Brother, relationName: this.nameEdit.string, members: members }); this.btnConfirm.interactable = false; this.btnConfirm.node.runAction(cc.sequence(cc.delayTime(1),cc.callFunc(() =>{ this.btnConfirm.interactable = true; }))); }, onCloseBtnClicked(e, d) { AudioUtil.playCloseAudio(); this.node.destroy(); }, });