import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 返本修古・珍藏 export default class FanBenXiuGu2 extends SkillBase { constructor() { super(); this.id = ESkillType.FanBenXiuGu2; this.name = "返本修古・珍藏"; this.icon = "74201"; this.effectDesc = "增加自身8%的強三尸屬性; 三尸法術在恢復目標氣血的同時可恢復目標10%法力"; this.effectMap = { [EAttrTypeL1.BLOODRETURN_EHAN]: { add: 8, index: 0 }, [EAttrTypeL1.MP_PERC]: { add: 8, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }