import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 忽如其來・無價 export default class HuRuQiLai3 extends SkillBase { constructor() { super(); this.id = ESkillType.HuRuQiLai3; this.name = "忽如其來・無價"; this.icon = "71301"; this.effectDesc = " (仙法、鬼火)法術傷害忽視值增加60%,觸發回合縮短到4回合,使用後增益效果消失"; this.effectMap = { [EAttrTypeL1.HK_WILDFIRE]: { add: 60, index: 0 }, [EAttrTypeL1.HK_WATER]: { add: 60, index: 1 }, [EAttrTypeL1.HK_THUNDER]: { add: 60, index: 2 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }