import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 幻影如風・無價 export default class HuanYingRuFeng3 extends SkillBase { constructor() { super(); this.id = ESkillType.HuanYingRuFeng3; this.name = "幻影如風・無價"; this.icon = "hyrf"; this.effectDesc = "普通攻擊有100%機率帶有分裂效果(最多分5個)"; this.effectMap = { [EAttrTypeL1.PHY_DODGE]: { add: 50, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }