import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 精疲力竭・珍藏 export default class JingPiLiJie2 extends SkillBase { constructor() { super(); this.id = ESkillType.JingPiLiJie2; this.name = "精疲力竭・珍藏"; this.icon = "76301"; this.effectDesc = "增加自身{0}%的加強破甲屬性和加強震擊屬性"; this.effectMap = { [EAttrTypeL1.BREAK_EHAN]: { add: 20, index: 0 }, [EAttrTypeL1.THUD_EHAN]: { add: 20, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }