import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 鯤鵬之變・無價 export default class KunPengZhiBian3 extends SkillBase { constructor() { super(); this.id = ESkillType.KunPengZhiBian3; this.name = "鯤鵬之變・無價"; this.icon = "73211"; this.effectDesc = "增加自身10%的加強加速屬性;40%機率第一個出手"; this.effectMap = { [EAttrTypeL1.SPD_ADD_EHAN]: { add: 20, index: 0 }, [EAttrTypeL1.SPD_PERC]: { add: 20, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }