import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 夢斷魂離・無價 export default class MengDuanHunLi3 extends SkillBase { constructor() { super(); this.id = ESkillType.MengDuanHunLi3; this.name = "夢斷魂離・無價"; this.icon = "1968"; this.effectDesc = "增加自身{0}%忽視抗封印屬性,增加自身{1}%忽視抗昏睡屬性"; this.effectMap = { [EAttrTypeL1.HK_SLEEP]: { add: 10, index: 0 }, [EAttrTypeL1.HK_SEAL]: { add: 10, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }