import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 心驚膽寒・把玩 export default class XinJingDanHan1 extends SkillBase { constructor() { super(); this.id = ESkillType.XinJingDanHan1; this.name = "心驚膽寒・把玩"; this.icon = "4879"; this.effectDesc = "增加自身{0}%的強震懾屬性"; this.effectMap = { [EAttrTypeL1.DETER_EHAN]: { add: 8, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }