import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 醉生夢死・把玩 export default class ZuiShengMengSi1 extends SkillBase { constructor() { super(); this.id = ESkillType.ZuiShengMengSi1; this.name = "醉生夢死・把玩"; this.icon = "zsms"; this.effectDesc = "增加自身{0}%的加強睡屬性"; this.effectMap = { [EAttrTypeL1.K_SLEEP]: { add: 7, index: 0 }, [EAttrTypeL1.HK_SLEEP]: { add: 7, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }