import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 高級蹣跚 export default class HighPanShan extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.HighPanShan; this.name = '高級蹣跚'; this.icon = "2005"; this.desc = '減少自身SPD'; this.action_type = ActionType.PASSIVE; } getEffect(level: number, qinmi: number, relive: number): any { let ret: any = {} ret.reduce = Math.floor(50 * (relive * 0.3 + 1) * (Math.pow(level, 0.5) / 10 + Math.pow(qinmi, 0.17) * 10 / (100 + relive * 20))) return ret; } getDetail(): string { return `減少召喚獸速度上限。 `; } }