import { EAttrTypeL1 } from "../../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase"; // 高級冰壺秋月 export default class HighBingHuQiuYue extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.HighBingHuQiuYue; this.name = "高級冰壺秋月"; this.icon = "bhqy"; this.desc = "增加氣血、抗封印、抗昏睡。"; this.effectDesc = "[B]增加氣血{0}%;[E]增加抗封印{1}%;[E]增加抗昏睡{2}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 2.4, index: 0 }, [EAttrTypeL1.K_SEAL]: { add: 2.9, index: 1 }, [EAttrTypeL1.K_SLEEP]: { add: 2.6, index: 2 } }; this.attrDesc = "血 抗封印 抗昏睡"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }