import { EAttrTypeL1 } from "../../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase"; // 高級澧蘭沅芷 export default class HighLiLanYuanZhi extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.HighLiLanYuanZhi; this.name = "高級澧蘭沅芷"; this.icon = 'llyz'; this.desc = "增加法力、鬼火狂暴、抗三尸鬼火、忽視風雷水火鬼火。"; this.effectDesc = "[D]增加法力{0}%;[E]增加鬼火狂暴{1}%;[E]增加抗三尸{2}%;[E]抗鬼火{3}%;[E]增加忽視風、雷、水、火、鬼火{4}%"; this.effectMap = { [EAttrTypeL1.MP_PERC]: { add: 2.25, index: 0 }, [EAttrTypeL1.KB_WILDFIRE]: { add: 3.53, index: 1 }, [EAttrTypeL1.K_BLOODRETURN]: { add: 2.11, index: 2 }, [EAttrTypeL1.HK_WIND]: { add: 0.99, index: 3 }, [EAttrTypeL1.HK_THUNDER]: { add: 0.99, index: 4 }, [EAttrTypeL1.HK_WATER]: { add: 0.99, index: 5 }, [EAttrTypeL1.HK_FIRE]: { add: 0.99, index: 6 }, [EAttrTypeL1.HK_WILDFIRE]: { add: 0.99, index: 7 } }; this.attrDesc = "法 鬼火暴 忽視"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }