import { EAttrTypeL1 } from "../../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase"; // 高級凌波微步 export default class HighLingBoWeiBu extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.HighLingBoWeiBu; this.name = "高級凌波微步"; this.icon = "lbwb"; this.desc = "增加氣血、閃避率。"; this.effectDesc = "[B]增加氣血{0}%;[E]增加閃避率{1}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 2.2, index: 0 }, [EAttrTypeL1.PHY_DODGE]: { add: 2.7, index: 1 } }; this.attrDesc = "血 閃避"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }