import { EAttrTypeL1 } from "../../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase"; // 凌波微步 export default class LingBoWeiBu extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.LingBoWeiBu; this.name = "凌波微步"; this.icon = "lbwb"; this.desc = "增加氣血、閃避率。"; this.effectDesc = "[B]增加氣血{0}%;[E]增加閃避率{1}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 1.5, index: 0 }, [EAttrTypeL1.PHY_DODGE]: { add: 1.8, index: 1 } }; this.attrDesc = "血 閃避"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }