import {EAttrTypeL1, EHorsePASV} from "../../../../core/EEnum"; import SkillBase, {ActionType, ESkillQuality, ESkillType} from "../../core/SkillBase"; // 梅花三弄 export default class MeiHuaSanNong extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.MeiHuaSanNong; this.name = "梅花三弄"; this.icon = "mhsn"; this.desc = "增加忽視風、雷、水、火、鬼火"; this.effectDesc = "[E]增加忽視風、雷、水、火、鬼火{3}%"; this.effectMap = { [EAttrTypeL1.HK_WIND]: { add: 2.28, index: 0 }, [EAttrTypeL1.HK_THUNDER]: { add: 2.28, index: 1 }, [EAttrTypeL1.HK_WATER]: { add: 2.28, index: 2 }, [EAttrTypeL1.HK_FIRE]: { add: 2.28, index: 3 }, [EAttrTypeL1.HK_WILDFIRE]: { add: 2.28, index: 4 }, }; this.attrDesc = "忽視"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }