import SkillBase, { ActionType, AffectType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 潮鳴電掣 export default class ChaoMingDianChe extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.ChaoMingDianChe; this.name = '潮鳴電掣'; this.icon = "3005"; this.desc = '倍道兼行加強版,增加召喚獸速度。 '; this.action_type = ActionType.PASSIVE; } getEffect(level:number, qinmi:number, relive:number):any{ let ret:any = {} ret.add = Math.floor(75 * (relive * 0.3 + 1) * (Math.pow(level, 0.5) / 10 + Math.pow(qinmi, 0.16666666666666666) * 10 / (100 + relive * 20))) return ret; } getDetail():string{ return `使召喚獸如潮鳴電掣一般,增加召喚獸速度`; } }