import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 六識熾烈 export default class LiuShiZhiLie extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.LiuShiZhiLie; this.name = "六識熾烈"; this.icon = "2901"; this.desc = '六識在體內靈體的加持下能感應瞬息變化,極大提升了反應能力,增加命中。 '; this.action_type=ActionType.PASSIVE; this.buffEffect = '32246'; this.buffEffectY = 0; } getEffect(level: number, qinmi: number, relive: number): any { let ret:any = {} ret.reduce = Math.floor(0.1 + 7 * (relive * 0.4 + 1) * (Math.pow(level, 0.5) / 10 + Math.pow(qinmi, 0.16666666666666666) * 10 / (100 + relive * 20))); return ret; } getDetail():string{ return `六識在體內靈體的加持下能感應瞬息變化,極大提升了反應能力,增加命中。 `; } }