import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 沛然莫禦 export default class PeiRanMoYv extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.PeiRanMoYv; this.name = '沛然莫禦'; this.icon = '1038'; this.desc = '對友方單體施加治愈狀態。 '; this.particleEffect = '25137'; this.buffEffect = '25137'; this.faXi = MagicType.ZhiYu; this.skillActOn =ActionOn.SELF this.scale = AffectType.GROUP; this.effectPos = EffectPos.STAGE; this.vecLevelExp = [600, 5700]; } getDetail():string{ return `對友方單體施加治愈狀態。回合結束時,恢復生命值,若已倒地則回復生命值後狀態消失,目標人數1人,持續2個回合`; } }