import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 乾坤借速 export default class QianKunJieSu extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.QianKunJieSu; this.name = '乾坤借速'; this.icon = '1024'; this.desc = '使多目標進入加速狀態。 '; this.particleEffect = '23220'; this.buffEffect = 'su'; this.buffEffectY = 30; this.faXi = MagicType.Speed; this.scale = AffectType.GROUP; this.effectPos = EffectPos.STAGE; this.vecLevelExp = [200, 300, 1200, 1700, 4600, 5300, 11900, 22500]; this.skillActOn = ActionOn.SELF; } getLevelData(level:number):any{ return { nTargetCnt: Math.min(7, Math.floor(3 * (1 + Math.pow(level, 0.3) * 8 / 100))), nRound: Math.floor(3 * (1 + Math.pow(level, 0.35) * 5 / 100)), nSpeedAdd: Math.round(12 + 8 * level / 25000), } } getDetail():string{ let stLevelData = this.getLevelData(this.curExp); return `借助戰鬥魔神的力量,增加自己和隊友主動性。速度增加使用者自身的${stLevelData.nSpeedAdd}%(負敏單位無效)。目標人數${stLevelData.nTargetCnt}人,持續${stLevelData.nRound}個回合。 `; } }