import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 秦思冰霧 export default class QinSiBingWu extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.QinSiBingWu; this.name = '秦思冰霧'; this.icon = '1027'; this.desc = '使單目標進入魅惑狀態。 '; this.particleEffect = '24125'; this.buffEffect = 'meihuo'; this.buffEffectY = 50; this.faXi = MagicType.Charm; this.vecLevelExp = [300, 1700, 5300, 11900, 22500]; } getLevelData(level:number):any{ return { nTargetCnt: 1, nRound: Math.floor(3 * (1 + Math.pow(level, 0.35) * 5 / 100)), nDebuff: Math.floor(1.5 * (Math.pow(level, 0.35) * 20 / 100 + 1)) } } getDetail():string{ let stLevelData = this.getLevelData(this.curExp); return `冰霧怨何窮,秦絲嬌未已。減少冰混睡忘抗性${stLevelData.nDebuff}%,目標人數${stLevelData.nTargetCnt}人,持續${stLevelData.nRound}個回合。 `; } }