import SkillBase, { ActionType,ESkillQuality,ActionOn, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; export default class CangFengXuShi extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.CangFengXuShi; this.name = '藏鋒蓄勢'; this.icon = "10337"; this.desc = '被動技能,釋放法術攻擊之後若主人未倒地,則有20%的機率給主人添加隱身效果,持續2回合'; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.SHEN; this.buffEffect = 'yinshen'; this.faXi = MagicType.YinShen; this.particleEffect = '32302'; this.skillActOn = ActionOn.SELF; } getDetail():string{ return `被動技能,釋放法術攻擊之後若主人未倒地,則有20%的機率給主人添加隱身效果,持續2回合`; } }