import GameUtil from "../../../core/GameUtil"; import SkillBase, { ActionType, AffectType, ESkillQuality, EAttackType, ESkillType, MagicType } from "../core/SkillBase"; //荼蘼花開 export default class JingRUoHanChan extends SkillBase { constructor() { super(); this.init(); } init() { this.id = ESkillType.JingRUoHanChan; this.name = "噤若寒蟬"; this.icon = "10319"; this.desc = '使得敵方所有召喚獸一回合內相同指令只可操作一次。 (使用藥品為相同指令)'; this.faXi = MagicType.Forget; this.atkType = EAttackType.REMOTE; this.particleEffect = '10319';//特效 // this.buffEffect = '41006_s'; // buff特效名字 // this.skillEffectY = -15; // this.buffEffectY = -30; //buff特效 顯示位置 this.scale = AffectType.GROUP; this.buffFront = false; this.action_type = ActionType.INITIATIVE; this.quality = ESkillQuality.FINAL; } getDetail(): string { //return `福犬在主人首次倒地時激發勇猛鬥志,擺脫一切負面狀態,幻化人形狀態。進入人形狀態後每回合開始均可清除所有負面狀態。 `; return `使得敵方所有召喚獸一回合內相同指令只可操作一次。 (使用藥品為相同指令)`; } }