import AudioUtil from "../core/AudioUtil"; import FGUtil from "../gear_2.3.4/fgui/FGUtil"; import SKUIUtil from "../gear_2.3.4/util/SKUIUtil"; import ItemUtil from "../core/ItemUtil"; const { ccclass, property } = cc._decorator; @ccclass export default class xwItemList extends cc.Component { /** * 信物面板單例實例 */ public static Instance: xwItemList = null; /** * 信物列表面板 */ private listPanel: fgui.GComponent = null; /** * 需要加載的預製體 */ prefabObject: any = {}; onLoad() { if (xwItemList.Instance === null) { xwItemList.Instance = this; this.loadPrefab(); } else { this.destroy(); return; } } loadPrefab() { // 加載所需的預製體 var prefabList = [ // { url: "Prefabs/UIRole", name: "UIRole" }, ] this.prefabObject = {} for (let item of prefabList) { cc.loader.loadRes(item.url, cc.Prefab, (err, prefab) => { if (err) console.warn(err); else { this.prefabObject[item.name] = prefab; } }) } } openXWList() { if (!this.listPanel || (this.listPanel && !this.listPanel.node && !SKUIUtil.isValid(this.listPanel.node))) { this.listPanel = FGUtil.create("main_ui", "bagua_my_posinfo"); FGUtil.root().addChild(this.listPanel); FGUtil.fitScreen(this.listPanel) } } }