frames 1.png aliases spriteOffset {-21,2} spriteSize {160,170} spriteSourceSize {500,500} textureRect {{2,2},{160,170}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_3.png size {164,174} smartupdate $TexturePacker:SmartUpdate:4b6666098b1b8b73c07134ffaef768d0:28f4668d5439dca4877f5bf6b546689e:93fd4806764b63fdcf3d49be5ae2b492$ textureFileName hit_3.png