frames 1.png aliases spriteOffset {-8,18} spriteSize {92,120} spriteSourceSize {500,400} textureRect {{2,2},{92,120}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_1.png size {96,124} smartupdate $TexturePacker:SmartUpdate:ad1e47ba91dcb68b588a6e1f7b6a398b:00b5f3bb5d4a0a4a10e8bd88c24b0c1d:9c57e7f610836489852468751deaa989$ textureFileName hit_1.png