frames 1.png aliases spriteOffset {11,0} spriteSize {136,196} spriteSourceSize {500,500} textureRect {{2,2},{136,196}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_3.png size {140,200} smartupdate $TexturePacker:SmartUpdate:a1eb3ab92c0d2a5c7d4396c9f24ae653:8e5f47d355142ab80257e27df6107623:93fd4806764b63fdcf3d49be5ae2b492$ textureFileName hit_3.png