frames 1.png aliases spriteOffset {2,7} spriteSize {122,136} spriteSourceSize {500,500} textureRect {{2,2},{122,136}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_3.png size {126,140} smartupdate $TexturePacker:SmartUpdate:37a7f25b9680058949159d5d95b89ca0:6ae234eb10d148568abd8f60df967708:93fd4806764b63fdcf3d49be5ae2b492$ textureFileName hit_3.png