import GameModel from "../ts/core/GameModel"; import GameUtil from "../ts/core/GameUtil"; import MsgAlert from "../ts/game/msg/MsgAlert" cc.Class({ extends: cc.Component, properties: { nameLab: cc.Label, levelLab: cc.Label, headIcon: cc.Sprite, roleidLab: cc.Label, bgNode: cc.Node, inviteNode: cc.Node }, onLoad() { this.node.on(cc.Node.EventType.TOUCH_START, this.touchBegan.bind(this)); if (GameModel.player.mapid == 4004 || GameModel.player.mapid == 3001) { this.inviteNode.active = false this.bgNode.height = 160 } let label = this.inviteNode.getChildByName("New Label") if(GameModel.player.teamid > 0){ //invite node 變為邀請 label.getComponent(cc.Label).string = "邀請入隊" }else{ //invite node 變為加入 label.getComponent(cc.Label).string = "申請入隊" } }, touchBegan(event) { if (this.bgNode.getBoundingBoxToWorld().contains(event.getLocation())) { return; } this.node.runAction(cc.sequence(cc.fadeOut(0.1), cc.removeSelf())); }, loadInfo(info, node) { console.log("loadInfo", info) this.friendInfo = info; this.nameLab.string = info.name; if (info.level == -1) { this.nameLab.node.color = cc.color(255, 0, 0); this.levelLab.node.parent.active = false; } else { this.levelLab.node.parent.active = true; this.nameLab.node.color = GameUtil.getReliveColor(info.relive); this.levelLab.string = info.level; } this.roleidLab.string = info.roleid; this.itemNode = node; this.headIcon.spriteFrame = GameModel.getRoleHead(info.resid); }, chatBtnClicked(e, d) { let panelLogic = this.node.parent.parent.getComponent('FriendPanel'); panelLogic.selectedFriend(this.itemNode, this.friendInfo.roleid); this.node.destroy(); }, delBtnClicked(e, d) { GameModel.send('c2s_update_friends', { roleid: this.friendInfo.roleid, operation: 0 }); this.node.destroy(); }, inviteTeam() { if (this.friendInfo.online == 0) { MsgAlert.addMsg("對方不在線"); return } if(GameModel.player.teamid > 0){ MsgAlert.addMsg("已發送邀請"); GameModel.send('c2s_team_invite', { toroleid: this.friendInfo.roleid, }); }else{ MsgAlert.addMsg("已發送申請"); GameModel.send('c2s_requst_team', { roleid: GameModel.player.roleid, teamid: this.friendInfo.teamid }); } } });