import GameModel from "../../core/GameModel"; import SKDataUtil from "../../gear_2.3.4/util/SKDataUtil"; export default class PetUtil{ static petColotItem:{}; static initPetColor(){ let conf=GameModel.game_conf.item; this.petColotItem={}; for(let key in conf){ let item=SKDataUtil.valueForKey(conf,key); if(!item){ continue; } if(!item.json){ continue; } let json=SKDataUtil.jsonBy(item.json); if(json.pet){ this.petColotItem[json.pet]=item.id; } } } static getColorItemId(petId:number):number{ let item=SKDataUtil.valueForKey(this.petColotItem,petId); if(!item){ return 0; } return item; } }