import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 鋒芒畢露・無價 export default class FengMangBiLu3 extends SkillBase { constructor() { super(); this.id = ESkillType.FengMangBiLu3; this.name = "鋒芒畢露・無價"; this.icon = "74301"; this.effectDesc = "增加自身{0}%的強三尸屬性,1回合不被控制,則下一次三尸法術百分百狂暴,且無視對方的三尸抗性"; this.effectMap = { [EAttrTypeL1.BLOODRETURN_EHAN]: { add: 10, index: 0 }, [EAttrTypeL1.KB_BLOODRETURN]: { add: 40, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }